Wednesday, March 3, 2010

Team meeting evidence

3rd March 2010
I shared my ideas with the group, and they shared their ideas with me. We all had the idea of a post apocalyptic environment. We all decided on one idea from each team member. My idea was a chainsaw-wielding mutant pony, Andrew's idea was a milkman, Miles's was an inside environnment and the steel works.

Members present:

Tom

Charlotte

Andy

Miles

Game trailer storyboard

Character is still undetermined until we can have a team meeting with all members.

Sounds still need to be decided.

  1. Trailer Starts from the main character’s point of view, and explores the environment showing different parts of the world.
  2. Showing the inside of a building (underground bunker, steelworks?) the camera slowly leaves and outside onto the world.
  3. The major part of the world is a wasteland with a very dessert like feel along with signs of a post apocalyptic world E.G biohazard signs and acid pools, ect.
  4. Character looks up at a bright intact city in the middle of the wasteland keeping with the sustainability themes and a small camera view of the intact city.
  5. Trailer ends with the character being ambushed, camera zooms out to show the character but not the character’s attacker, sound of a chainsaw (or other weapon) can be heard before the trailer fades out with the title sequence.

Team meeting notes of members roles below as well:

Team meeting

Time: 15:30 – 15:48

Members present:

Lee

Tom

Andy

Miles

Enviroments: Miles

Characters: Tom, Charlotte

Textures: Miles, Lee (help)

Animation: Andrew

Storyboards: Lee (+all)

Auido: Lee (others if needed)

Models: Andrew, Miles

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